Getting Started with Winlife32

The Game of Life is played on a (theoretically) infinite two-dimensional grid. Each cell in the grid is either "alive" (marked with a dot) or "dead" (blank).

When you start WinLife32, you are presented with a grid that you can fill in with a pattern, which you can then grow. To make a cell "live", point to it with the mouse and click the left button. Repeat this for as many cells as you want. To make a live cell "dead" (for example if you make a mistake), point at it and click the right button, then select Delete Cell from the popup menu.

When you have created a pattern, you can make it "grow" according to the Rules of Life, by clicking the grow-button.gif (123 bytes) button on the toolbar (or pressing the Page Down key). You can repeat this as many times as you like. The current generation number and population are shown in the Status Bar at the bottom of the screen.

If you click on the sticky-grow-button.gif (126 bytes) button, the game will grow until it has finished or until you click again on the button. You can control the speed using the Speed Slider speed-slider.gif (215 bytes) on the toolbar. To start a new game, click on the new-game-button.gif (159 bytes) button on the toolbar. If you want to change the way you started the present game, click on "Copy Start" in the Game menu (or press F3). This will start a new game whose initial contents are the same as the start of the current game. You can edit this game before starting, using the mouse in the same way as when you create a game from scratch. Many useful functions are available in the toolbar at the top of the window, just below the menu bar. The various commands and their functions can be found under Contents of Life Help. For help on a particular command or part of the display, use Shift-F1 Help.

r part of the display, use Shift-F1 Help.